Professional Summary

Computer Systems Engineering undergraduate at UET Peshawar with a strong foundation in digital logic design, computer architecture, and low level hardware design. Gained hands-on Verilog experience through Microprocessor-Based System Design coursework, alongside Assembly programming and Digital Signal Processing — directly aligned with NVIDIA's ASIC design requirements. Complemented by practical embedded projects on MSP430, ESP32, and Arduino in C/C++, covering real-time control, sensor interfacing, and hardware-software co-design. Proficient in Linux

Education
B.Sc. Computer Systems Engineering
University of Engineering and Technology (UET), Peshawar
  • Relevant Coursework: Digital Logic Design (DLD), Microprocessor-Based System Design (incl. Verilog & Assembly), Computer Architecture and Digital Signal Processing (DSP)
  • Gained practical exposure through Verilog-based coursework; applied Assembly programming for low-level microprocessor control and performance-critical routines.
Experience
STEAM Camp Instructor – Secured IoT Devices Lab
STEAM Summer Camp 2026 · UET Peshawar
  • Instructed and mentored students in Robotics, Arduino Programming, Circuit Design, Artificial Intelligence, and Engineering Design during a two-week intensive summer camp.
  • Guided hands-on learning sessions spanning Creative Arts, Innovation, and Design Thinking, helping students explore practical hardware and software concepts.
  • Recognized with a Certificate of Appreciation for outstanding contribution and mentorship in inspiring young minds (Certificate ID: 026-STEAM_UP/SIDLab/2026).
AI Intern – Microsoft (MLSA Collaboration)
Microsoft · Azure AI / Machine Learning Student Ambassador Program
  • Worked with AI/ML toolchains under Microsoft's Azure ecosystem, gaining exposure to large-scale software infrastructure and data pipelines.
  • Developed scripting and automation skills applicable to hardware CAD tool development and flow scripting.
Flutter Intern – NeuroApp
Software Development · Cross-Platform Applications
  • Developed responsive UI screens and integrated REST APIs, demonstrating ability to work across hardware-adjacent software layers.
  • Applied object-oriented programming principles and state management in a production environment — skills directly transferable to C++-based hardware tooling.
  • Collaborated with cross-functional engineering teams, practicing agile workflows and version control via Git.
Projects
Autonomous Obstacle Avoidance Robot
Arduino UNO C/C++ L298N Motor Driver Ultrasonic Sensor Servo
  • Designed and implemented real-time control logic in C/C++ to autonomously navigate dynamic environments using sensor feedback — demonstrating core principles of digital system state management and timing-critical decision loops.
  • Architected the hardware-software interface between sensor input signals and motor driver outputs, mirroring the RTL-to-physical design pipeline used in ASIC development.
  • Performed iterative performance optimization of scanning logic to minimize response latency under constrained computational resources.
Ultrasonic Radar Detection System
Arduino Nano Ultrasonic Sensor Servo Angular Position Detection
  • Built a 180° rotating radar system that detects objects and resolves their exact angular position — demonstrating spatial signal measurement concepts analogous to silicon instrumentation and on-chip probing.
  • Programmed scan-halt logic and indicator triggering with precise timing control, developing intuition for hardware state machines and interrupt-driven design.
Bluetooth-Controlled Mobile Robot ("Soccer Bot")
Arduino UNO HC-05 Bluetooth L298N Serial Protocol
  • Translated wireless serial commands from a smartphone into physical actuation — implementing a digital command decoder and motor control pipeline from scratch.
  • Designed as a practical DLD curriculum project, reinforcing digital logic principles including binary encoding, control flow, and I/O interfacing.